added changelog generator and updated configs

This commit is contained in:
2024-09-26 00:09:01 +02:00
parent 330f2c778c
commit f24c55858c
99 changed files with 9198 additions and 217 deletions

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/*
This config file makes it possible to switch off any structure from Towns and Towers. Big thanks to Cristelknight for making this all possible.
To disable a structure, simply set the value of that structure to "false".
o change the rarity of a structure category, use the other file in the config.
LINKS
=====
Curseforge link: https://www.curseforge.com/minecraft/mc-mods/towns-and-towers
Modrinth link: https://modrinth.com/mod/towns-and-towers
PMC link: https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/
GitHub Repository: [NEED TO MAKE ONE]
*/
{
// Here you can find all pillager outposts.
"towers": {
"pillager_outpost_badlands": true,
"pillager_outpost_beach": true,
"pillager_outpost_birch_forest": true,
"pillager_outpost_desert": true,
"pillager_outpost_flower_forest": true,
"pillager_outpost_forest": true,
"pillager_outpost_grove": true,
"pillager_outpost_jungle": true,
"pillager_outpost_meadow": true,
"pillager_outpost_mushroom_fields": true,
"pillager_outpost_ocean": true,
"pillager_outpost_old_growth_taiga": true,
"pillager_outpost_savanna": true,
"pillager_outpost_savanna_plateau": true,
"pillager_outpost_snowy_beach": true,
"pillager_outpost_snowy_plains": true,
"pillager_outpost_snowy_slopes": true,
"pillager_outpost_sparse_jungle": true,
"pillager_outpost_sunflower_plains": true,
"pillager_outpost_swamp": true,
"pillager_outpost_taiga": true,
"pillager_outpost_snowy_taiga": true,
"pillager_outpost_wooded_badlands": true,
// Here you can find all pillager outposts which are exclusive to other worldgen mods (ex.: WWOO, Terralith, BoP, BYG, etc.).
"exclusives": {
"pillager_outpost_mediterranean": true,
"pillager_outpost_tudor": true,
"pillager_outpost_classic": true,
"pillager_outpost_oriental": true,
"pillager_outpost_swedish": true,
"pillager_outpost_iberian": true,
"pillager_outpost_rustic": true,
"pillager_outpost_nilotic": true
}
},
// Here you can find all structures that aren't villages or outposts.
"other": {
"mimic_desert": true,
"wreckage_ocean": true
},
// Here you can find all villages.
"towns": {
"village_badlands": true,
"village_beach": true,
"village_birch_forest": true,
"village_flower_forest": true,
"village_forest": true,
"village_snowy_slopes": true,
"village_jungle": true,
"village_meadow": true,
"village_mushroom_fields": true,
"village_ocean": true,
"village_old_growth_taiga": true,
"village_grove": true,
"village_savanna_plateau": true,
"village_sunflower_plains": true,
"village_snowy_taiga": true,
"village_sparse_jungle": true,
"village_swamp": true,
"village_wooded_badlands": true,
// Here you can find all villages which are exclusive to other worldgen mods (ex.: WWOO, Terralith, BoP, BYG, etc.).
"exclusives": {
"village_mediterranean": true,
"village_swedish": true,
"village_tudor": true,
"village_wandering_trader_camp": true,
"village_classic": true,
"village_rustic": true,
"village_iberian": true,
"village_nilotic": true,
"village_piglin": true
}
}
}

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/*
This config file makes it possible to change the spacing, separation, salt (and frequency) of Towns and Towers' structure sets. Big thanks to Cristelknight for making this all possible.
SPACING --- controls how far a structure can be from others of its kind
SEPARATION --- controls how close to each other two structures of the same type can be.
By default, the values should be 48/24 for villages and outposts (spacing/separation respectively) - a hypothetical village is going to appear not further than 48 chunks away (ca. 760 blocks), but not closer than 24 chunks (ca. 380 blocks).
* If you want a structure to spawn more frequently, decrease those values.
* If you want a structure to spawn less frequently, increase those values.
KEEP IN MIND THAT SPACING ALWAYS NEEDS TO BE HIGHER THAN SEPARATION.
LINKS
=====
Curseforge link: https://www.curseforge.com/minecraft/mc-mods/towns-and-towers
Modrinth link: https://modrinth.com/mod/towns-and-towers
PMC link: https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/
GitHub Repository: [NEED TO MAKE ONE]
*/
{
// Here you can find all pillager outposts.
"towers": {
// DEFAULT 48
"spacing": 48,
// DEFAULT 24
"separation": 12,
"frequency": 0.2,
"salt": 213742069
},
// Here you can find all structures that aren't villages or outposts.
"other": {
// DEFAULT 32
"spacing": 32,
// DEFAULT 16
"separation": 16,
"salt": 213742069
},
// Here you can find all villages.
"towns": {
// DEFAULT 48
"spacing": 51,
// DEFAULT 24
"separation": 12,
"salt": 213742069
}
}