{ // The maximum amount of an item a player can eat before receiving the weakness effect. A value of -1 disables this feature. // min: -1, max: 1280 "maxItemUsesPerDaySingleItem": 16, // The maximum of the total amount of items a player can eat before receiving the weakness effect. A value of -1 disables this feature. // min: -1, max: 1280 "maxItemUsesPerDayTotal": -1, // The duration of the weakness effect in seconds when eating too much of an item. // min: 1, max: 3600 "weaknessDurationSeconds": 45, // When eating glowstone, the duration in seconds of how long entities around should be glowing with an outline. A value of 0 disables the item use. // min: 0, max: 3600 "glowEntityDurationSeconds": 20, // For the glow effect, the radius in blocks around the player of entities affected. // min: 1, max: 128 "glowEntitiesAroundAffectedRadiusBlocks": 32, // The time in miliseconds of cooldown in between uses of eating an edible. // min: 0, max: 3600000 "_cooldownInMsBetweenUses": 1000, // After eating blaze powder, the duration in seconds of the strength effect the player receives. A value of 0 disables the item use. // min: 0, max: 3600 "blazePowderStrengthDurationSeconds": 15, // After eating magma cream, the duration in seconds of the fire resistance effect the player receives. A value of 0 disables the item use. // min: 0, max: 3600 "magmaCreamFireResistanceDurationSeconds": 15, // After eating some sugar, the duration in seconds of the speed effect the player receives. A value of 0 disables the item use. // min: 0, max: 3600 "sugarSpeedDurationSeconds": 15, // After eating a ghast tear, the duration in seconds of the regeneration effect the player receives. A value of 0 disables the item use. // min: 0, max: 3600 "ghastTearDurationSeconds": 15, // After eating some phantom membrane, the duration in seconds of the slow falling effect the player receives. A value of 0 disables the item use. // min: 0, max: 3600 "phantomMembraneDurationSeconds": 15, // After eating a rabbit's foot, the duration in seconds of the jump boost effect the player receives. A value of 0 disables the item use. // min: 0, max: 3600 "rabbitsFootDurationSeconds": 15 }