#Range: 0.0 ~ 1.0 fruitsGrowChance = 0.1 #Range: 0.0 ~ 1.0 fruitsDropChance = 0.1 #Range: 0.0 ~ 1.0 flowerDecayChance = 0.1 #Range: 0.0 ~ 1.0 peachGrowChance = 0.1 #Range: 0.0 ~ 1.0 peachFruitChance = 0.3 #Range: 0.0 ~ 1.0 peachDecayChance = 0.1 #Range: 0 ~ 64 rageEffectRange = 24 #Range: 0 ~ 64 healEffectRange = 6 #Range: 0 ~ 64 alienatingEffectRange = 12