38 lines
2.2 KiB
Plaintext
38 lines
2.2 KiB
Plaintext
{
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// The maximum amount of an item a player can eat before receiving the weakness effect. A value of -1 disables this feature.
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// min: -1, max: 1280
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"maxItemUsesPerDaySingleItem": 16,
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// The maximum of the total amount of items a player can eat before receiving the weakness effect. A value of -1 disables this feature.
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// min: -1, max: 1280
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"maxItemUsesPerDayTotal": -1,
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// The duration of the weakness effect in seconds when eating too much of an item.
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// min: 1, max: 3600
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"weaknessDurationSeconds": 45,
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// When eating glowstone, the duration in seconds of how long entities around should be glowing with an outline. A value of 0 disables the item use.
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// min: 0, max: 3600
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"glowEntityDurationSeconds": 20,
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// For the glow effect, the radius in blocks around the player of entities affected.
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// min: 1, max: 128
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"glowEntitiesAroundAffectedRadiusBlocks": 32,
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// The time in miliseconds of cooldown in between uses of eating an edible.
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// min: 0, max: 3600000
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"_cooldownInMsBetweenUses": 1000,
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// After eating blaze powder, the duration in seconds of the strength effect the player receives. A value of 0 disables the item use.
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// min: 0, max: 3600
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"blazePowderStrengthDurationSeconds": 15,
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// After eating magma cream, the duration in seconds of the fire resistance effect the player receives. A value of 0 disables the item use.
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// min: 0, max: 3600
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"magmaCreamFireResistanceDurationSeconds": 15,
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// After eating some sugar, the duration in seconds of the speed effect the player receives. A value of 0 disables the item use.
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// min: 0, max: 3600
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"sugarSpeedDurationSeconds": 15,
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// After eating a ghast tear, the duration in seconds of the regeneration effect the player receives. A value of 0 disables the item use.
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// min: 0, max: 3600
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"ghastTearDurationSeconds": 15,
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// After eating some phantom membrane, the duration in seconds of the slow falling effect the player receives. A value of 0 disables the item use.
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// min: 0, max: 3600
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"phantomMembraneDurationSeconds": 15,
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// After eating a rabbit's foot, the duration in seconds of the jump boost effect the player receives. A value of 0 disables the item use.
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// min: 0, max: 3600
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"rabbitsFootDurationSeconds": 15
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} |