Updated How to host Multiplayer (markdown)
@@ -12,28 +12,28 @@ This mod has a server that your client connects to, this server is used to commu
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1. Open a single player world.
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2. Add your friend like in the following:
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1. <details open><summary>Hit the [esc] key on your keyboard and press "World host online"</summary><img src="https://github.com/user-attachments/assets/3e101319-23a0-439b-a56d-8faacc603eac" width="500px"></details>
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1. <details open><summary>Hit the [esc] key on your keyboard and press "World host online".</summary><img src="https://github.com/user-attachments/assets/3e101319-23a0-439b-a56d-8faacc603eac" width="500px"></details>
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2. <details><summary>Press the "Friends" button on the bottom left</summary><img src="https://github.com/user-attachments/assets/23226c36-9d6f-45db-a015-5c7e77fb15fc" width="500px"></details>
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2. <details><summary>Press the "Friends" button on the bottom left.</summary><img src="https://github.com/user-attachments/assets/23226c36-9d6f-45db-a015-5c7e77fb15fc" width="500px"></details>
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3. <details><summary>Add your friend(s) and let them add you back</summary><img src="https://github.com/user-attachments/assets/855c9d7c-a6aa-4036-97c9-aad09895e7fc" width="500px"></details>
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3. <details open><summary>Open your world like you would with open to LAN but now that button is called "Open to Friends"</summary><img src="https://github.com/user-attachments/assets/829156eb-8961-4ff4-8491-5e1ac693d9db" width="400px"><img src="https://github.com/user-attachments/assets/bb723bc6-32bc-4925-9372-5c49069bd62f" width="400px"></details>
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3. <details><summary>Add your friend(s) and let them add you back.</summary><img src="https://github.com/user-attachments/assets/855c9d7c-a6aa-4036-97c9-aad09895e7fc" width="500px"></details>
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3. <details open><summary>Open your world like you would with open to LAN but now that button is called "Open to Friends".</summary><img src="https://github.com/user-attachments/assets/829156eb-8961-4ff4-8491-5e1ac693d9db" width="400px"><img src="https://github.com/user-attachments/assets/bb723bc6-32bc-4925-9372-5c49069bd62f" width="400px"></details>
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4. Now your friend(s) can join over the **main menu** on the "**Multiplayer**" button and then on the "**Friends**" button on the top right. I don't have enough friends to show you though.
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# Own dedicated server (Minecraft server hoster)
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**Your server needs 4GB RAM or higher. A few CPU cores would also be great.**<br>
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[**DOWNLOAD SERVER JAR HERE**](https://github.com/vaporvee/BoundlessHorizons/releases/latest)
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## "There is an option to upload a custom jar file"
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1. Just upload it to your Minecaft server provider
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2. Make sure the Java version 22 is selected (or make it be recognized as Minecraft 1.21.1)
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3. Start your server
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1. Just upload it to your Minecaft server provider.
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2. Make sure the Java version 22 is selected (or make it be recognized as Minecraft 1.21.1).
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3. Start your server!
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If your server provider didn't already make you do this you have to
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<details><summary>accept the eula (Click here for info)</summary>
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1. Edit your "eula.txt" in your server files. There is an option "eula=false" set it to "eula=true".
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</details>
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If that didn't work ask your server support or try the next section
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If that didn't work ask your server support or try the next section.
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## "There is no option to upload a custom jar file"
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1. Create a normal 1.21.1 Minecraft server like you would normally do.
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2. Find your FTP Login data and download [WinSCP](https://winscp.net/eng/download.php) or any other FTP client.
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@@ -42,10 +42,10 @@ Now you should have access to your Minecraft server's files.
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4. Look for a **`.jar`** file which looks like it gets launched by your Minecraft server provider when you start the server. (probably something like `server.jar` or `minecraft-server.jar` or something similar).
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5. **Copy its full filename** and **rename** our downloaded boundless-server.jar with the **exact same copied name** so the provider thinks its the same file.
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6. Delete the .jar on your server and replace it with our renamed boundless server.
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7. Start your server
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7. Start your server!
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If your server provider didn't already make you do this you have to
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<details><summary>accept the eula (Click here for info)</summary>
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<details><summary>accept the eula. (Click here for info)</summary>
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1. Edit your "eula.txt" in your server files. There is an option "eula=false" set it to "eula=true".
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</details>
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@@ -56,13 +56,13 @@ If your server provider didn't already make you do this you have to
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Sodium extra<br>
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Watermedia<br>
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World Host<br>
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3. Start your server
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3. Start your server!
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# Linux root server (Docker)
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## Requirement:
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- [Docker with Docker Compose Plugin](https://docs.docker.com/engine/install/ubuntu/#install-using-the-repository)
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## Installation
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1. Create a new directory
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1. Create a new directory.
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2. Create a file called `docker-compose.yml` with the following contents:
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```yml
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services:
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@@ -97,8 +97,8 @@ services:
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volumes:
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- ./data:/data
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```
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3. Run docker compose up -d in that directory
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4. Server should now be installing and then starting
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3. Run docker compose up -d in that directory.
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4. Server should now be installing and then starting!
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Follow the logs of the container using
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```sh
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Reference in New Issue
Block a user