Updated How to host Multiplayer (markdown)

Yannik
2024-09-28 17:42:02 +02:00
parent 872a824071
commit cc0b305f55

@@ -14,8 +14,32 @@ This mod has a server that your client connects to, this server is used to commu
4. Now your friend(s) can join over the **main menu** on the "**Multiplayer**" button and then on the "**Friends**" button on the top right. I don't have enough friends to show you though.
# Own dedicated server (Minecraft server hoster)
In depth guide coming very soon.<br>
[**DOWNLOAD SERVER JAR HERE**](https://github.com/vaporvee/BoundlessHorizons/releases/latest)
## "There is an option to upload a custom jar file"
1. Just upload it to your Minecaft server provider
2. Make sure the Java version 22 is selected (Or make it be recognized as Minecraft 1.21.1)
3. Start your server
If your server provider didn't already make you do this you have to
<details><summary>accept the eula (Click here for info)</summary>
1. Edit your "eula.txt" in your server files. There is an option "eula=false" set it to "eula=true".
</details>
If that didn't work ask your server support or try the next section
## "There is no option to upload a custom jar file"
1. Create a normal 1.21.1 Minecraft server like you would normally do.
2. Find your FTP Login data and download [WinSCP](https://winscp.net/eng/download.php) or any other FTP client.
3. In your FTP client you put in your Login credentials.<br>
Now you should have access to your Minecraft server's files.
4. Look for a **`.jar`** file which looks like it gets launched by your Minecraft server provider when you start the server. (probably something like `server.jar` or `minecraft-server.jar` or something similar).
5. **Copy its full filename** and **rename** our downloaded boundless-server.jar with the **exact same copied name** so the provider thinks its the same file.
6. Delete the .jar on your server and replace it with our renamed boundless server.
7. Start your server
If your server provider didn't already make you do this you have to
<details><summary>accept the eula (Click here for info)</summary>
1. Edit your "eula.txt" in your server files. There is an option "eula=false" set it to "eula=true".
</details>
# Linux root server (Docker)
Guide coming very soon...