finished first version of the mod
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package com.vaporvee.loadsupport;
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import me.shedaniel.autoconfig.ConfigData;
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import me.shedaniel.autoconfig.annotation.Config;
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@Config(name = LoadSupport.MODID)
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public class LSConfig implements ConfigData {
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boolean startSound = true;
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float minMemory = 4.0f;
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String errorTitle = "Error: Not enough Java memory!";
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String errorDescription = "Please allocate at least {minMemory} GB of Java memory to your Minecraft Instance! You have currently {currentMemory} GB allocated.";
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}
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package com.vaporvee.loadsupport;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiGraphics;
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import net.minecraft.client.gui.screens.AccessibilityOnboardingScreen;
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import net.minecraft.client.gui.screens.Screen;
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import net.minecraft.client.gui.screens.TitleScreen;
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import net.minecraft.network.chat.Component;
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import net.minecraft.client.gui.components.Button;
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import net.minecraft.util.FormattedCharSequence;
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import javax.swing.*;
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import java.awt.*;
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import java.util.List;
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public class LSWindow {
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static boolean windowOpen = false;
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private static JFrame window;
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public static void createWindow(Minecraft minecraftClient, Screen screen) {
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if(screen instanceof TitleScreen || screen instanceof AccessibilityOnboardingScreen){
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minecraftClient.setScreen(new BlockedScreen());
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if(window != null){
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window.dispose();
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}
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return;
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}
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try {
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if (!windowOpen) {
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windowOpen = true;
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SwingUtilities.invokeLater(() -> {
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window = new JFrame(LoadSupport.getWarningMessage()[0]);
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window.setDefaultCloseOperation(JDialog.DISPOSE_ON_CLOSE);
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window.setSize(400, 200);
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window.setLocationRelativeTo(null);
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JLabel message = new JLabel("<html><p style=\"width:200px\">"+ LoadSupport.getWarningMessage()[1]+"</p></html>", JLabel.CENTER);
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JButton exitButton = new JButton("OK");
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exitButton.addActionListener(e -> {
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window.dispose();
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minecraftClient.stop();
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});
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window.setLayout(new BorderLayout());
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window.add(message, BorderLayout.CENTER);
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window.add(exitButton, BorderLayout.SOUTH);
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window.setVisible(true);
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});
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}
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} catch (RuntimeException e) {
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LoadSupport.logger.error(String.valueOf(e));
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}
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}
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public static class BlockedScreen extends Screen {
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protected BlockedScreen() {
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super(Component.literal("BlockedScreen"));
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}
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@Override
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protected void init() {
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Button closeButton = Button.builder(Component.literal("Quit Game"), button -> Minecraft.getInstance().stop())
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.bounds(this.width / 2 - 100, this.height - 35, 200, 20)
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.build();
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this.addRenderableWidget(closeButton);
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}
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@Override
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public void render(GuiGraphics graphics, int mouseX, int mouseY, float delta) {
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super.render(graphics, mouseX, mouseY, delta);
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String title = LoadSupport.getWarningMessage()[0];
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String body = LoadSupport.getWarningMessage()[1];
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int lineHeight = this.font.lineHeight + 5;
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int maxTextWidth = this.width - 40;
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List<FormattedCharSequence> wrappedLines = this.font.split(Component.literal(body), maxTextWidth);
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int totalTextHeight = (wrappedLines.size() * lineHeight) + lineHeight + 10;
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int startY = (this.height / 2) - (totalTextHeight / 2);
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graphics.drawCenteredString(this.font, Component.literal(title), this.width / 2, startY, 0xf94449);
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int bodyStartY = startY + lineHeight + 10;
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for (int i = 0; i < wrappedLines.size(); i++) {
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FormattedCharSequence line = wrappedLines.get(i); // Get each wrapped line
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graphics.drawCenteredString(this.font, line, this.width / 2, bodyStartY + (i * lineHeight), 0xffffff);
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}
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}
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}
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}
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package com.vaporvee.loadsupport;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.resources.sounds.SimpleSoundInstance;
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import net.minecraft.sounds.SoundEvents;
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public class LoadNotifier {
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static boolean wasPlayed = false;
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public static void notifySound(Minecraft client){
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if(LoadSupport.config.startSound && !wasPlayed) {
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wasPlayed = true;
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client.getSoundManager().play(
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SimpleSoundInstance.forUI(SoundEvents.UI_TOAST_CHALLENGE_COMPLETE, 1.0F) // Use any sound event you like
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);
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}
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}
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}
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package com.vaporvee.loadsupport;
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import me.shedaniel.autoconfig.AutoConfig;
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import me.shedaniel.autoconfig.serializer.Toml4jConfigSerializer;
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import net.fabricmc.fabric.api.client.screen.v1.ScreenEvents;
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import net.minecraft.client.gui.screens.AccessibilityOnboardingScreen;
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import net.minecraft.client.gui.screens.Screen;
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import net.minecraft.client.gui.screens.TitleScreen;
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import org.slf4j.Logger;
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import com.mojang.logging.LogUtils;
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import net.minecraft.client.Minecraft;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.food.FoodProperties;
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import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.item.CreativeModeTabs;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.material.MapColor;
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import net.neoforged.api.distmarker.Dist;
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import net.neoforged.bus.api.IEventBus;
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import net.neoforged.bus.api.SubscribeEvent;
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import net.neoforged.fml.ModContainer;
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import net.neoforged.fml.common.EventBusSubscriber;
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import net.neoforged.fml.common.Mod;
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import net.neoforged.fml.config.ModConfig;
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import net.neoforged.fml.event.lifecycle.FMLClientSetupEvent;
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import net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.neoforged.neoforge.common.NeoForge;
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import net.neoforged.neoforge.event.BuildCreativeModeTabContentsEvent;
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import net.neoforged.neoforge.event.server.ServerStartingEvent;
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import net.neoforged.neoforge.registries.DeferredBlock;
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import net.neoforged.neoforge.registries.DeferredHolder;
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import net.neoforged.neoforge.registries.DeferredItem;
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import net.neoforged.neoforge.registries.DeferredRegister;
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// The value here should match an entry in the META-INF/neoforge.mods.toml file
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@Mod(LoadSupport.MODID)
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public class LoadSupport
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{
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public static LSConfig config;
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private static float allocatedMemoryInGB;
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// Define mod id in a common place for everything to reference
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public static final String MODID = "loadsupport";
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// Directly reference a slf4j logger
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static final Logger logger = LogUtils.getLogger();
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// The constructor for the mod class is the first code that is run when your mod is loaded.
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// FML will recognize some parameter types like IEventBus or ModContainer and pass them in automatically.
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public LoadSupport(IEventBus modEventBus, ModContainer modContainer)
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{
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AutoConfig.register(LSConfig.class, Toml4jConfigSerializer::new);
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config = AutoConfig.getConfigHolder(LSConfig.class).getConfig();
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allocatedMemoryInGB = Runtime.getRuntime().totalMemory() / 1073741824f; // Hardcoded value for GB
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LoadSupport.logger.info(String.format("Allocated Memory: %.1f GB", allocatedMemoryInGB));
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ScreenEvents.BEFORE_INIT.register(LoadSupport::beforeWindowInit);
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}
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private static void beforeWindowInit(Minecraft minecraft, Screen screen, int i, int i1) {
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if(config.minMemory > allocatedMemoryInGB){
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System.setProperty("java.awt.headless", "false"); // Hacky stupid thing but it works I guess...
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LSWindow.createWindow(minecraft, screen);
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}
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if (screen instanceof TitleScreen || screen instanceof AccessibilityOnboardingScreen){
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LoadNotifier.notifySound(minecraft);
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}
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}
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public static String[] getWarningMessage(){
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return new String[]{config.errorTitle, config.errorDescription
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.replace("{minMemory}", String.valueOf(config.minMemory))
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.replace("{currentMemory}", String.format("%.1f", allocatedMemoryInGB))};
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};
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}
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92
neoforge/src/main/templates/META-INF/neoforge.mods.toml
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92
neoforge/src/main/templates/META-INF/neoforge.mods.toml
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# This is an example neoforge.mods.toml file. It contains the data relating to the loading mods.
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# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
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# The overall format is standard TOML format, v0.5.0.
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# Note that there are a couple of TOML lists in this file.
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# Find more information on toml format here: https://github.com/toml-lang/toml
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# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
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modLoader="javafml" #mandatory
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# A version range to match for said mod loader - for regular FML @Mod it will be the FML version. This is currently 2.
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loaderVersion="${loader_version_range}" #mandatory
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# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
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# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
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license="${mod_license}"
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# A URL to refer people to when problems occur with this mod
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#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional
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# A list of mods - how many allowed here is determined by the individual mod loader
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[[mods]] #mandatory
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# The modid of the mod
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modId="${mod_id}" #mandatory
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# The version number of the mod
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version="${mod_version}" #mandatory
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# A display name for the mod
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displayName="${mod_name}" #mandatory
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# A URL to query for updates for this mod. See the JSON update specification https://docs.neoforged.net/docs/misc/updatechecker/
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#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
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# A URL for the "homepage" for this mod, displayed in the mod UI
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#displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional
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# A file name (in the root of the mod JAR) containing a logo for display
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#logoFile="examplemod.png" #optional
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# A text field displayed in the mod UI
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#credits="" #optional
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# A text field displayed in the mod UI
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authors="${mod_authors}" #optional
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# The description text for the mod (multi line!) (#mandatory)
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description='''${mod_description}'''
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# The [[mixins]] block allows you to declare your mixin config to FML so that it gets loaded.
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#[[mixins]]
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#config="${mod_id}.mixins.json"
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# The [[accessTransformers]] block allows you to declare where your AT file is.
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# If this block is omitted, a fallback attempt will be made to load an AT from META-INF/accesstransformer.cfg
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#[[accessTransformers]]
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#file="META-INF/accesstransformer.cfg"
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# The coremods config file path is not configurable and is always loaded from META-INF/coremods.json
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# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
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[[dependencies.${mod_id}]] #optional
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# the modid of the dependency
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modId="neoforge" #mandatory
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# The type of the dependency. Can be one of "required", "optional", "incompatible" or "discouraged" (case insensitive).
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# 'required' requires the mod to exist, 'optional' does not
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# 'incompatible' will prevent the game from loading when the mod exists, and 'discouraged' will show a warning
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type="required" #mandatory
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# Optional field describing why the dependency is required or why it is incompatible
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# reason="..."
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# The version range of the dependency
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versionRange="${neo_version_range}" #mandatory
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# An ordering relationship for the dependency.
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# BEFORE - This mod is loaded BEFORE the dependency
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# AFTER - This mod is loaded AFTER the dependency
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ordering="NONE"
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# Side this dependency is applied on - BOTH, CLIENT, or SERVER
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side="BOTH"
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# Here's another dependency
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[[dependencies.${mod_id}]]
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modId="minecraft"
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type="required"
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# This version range declares a minimum of the current minecraft version up to but not including the next major version
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versionRange="${minecraft_version_range}"
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ordering="NONE"
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side="BOTH"
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# Features are specific properties of the game environment, that you may want to declare you require. This example declares
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# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
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# stop your mod loading on the server for example.
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#[features.${mod_id}]
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#openGLVersion="[3.2,)"
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Reference in New Issue
Block a user