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3 Commits
1.21.1-1.2
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main
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c26399a604 | |||
c9f0058591 |
@@ -2,6 +2,10 @@
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Shows when the player has **too less Java memory** allocated, and **plays a sound** when the game has finished loading.<br>
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Shows when the player has **too less Java memory** allocated, and **plays a sound** when the game has finished loading.<br>
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It is fully configurable in `config/loadsupport.toml`.
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It is fully configurable in `config/loadsupport.toml`.
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### CurseForge
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I will never release this mod on Curseforge but you can do Modpacks wherever you like with this mod.
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This mod is free and open source and i didn't create Minecraft so just use it how you like.
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## Config 🚀
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## Config 🚀
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The config in `config/loadsupport.toml` is pretty self explainatory:
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The config in `config/loadsupport.toml` is pretty self explainatory:
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```toml
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```toml
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@@ -33,3 +37,4 @@ Make sure the player gets the correct performance experience.
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Directly know when Minecraft started when beeing in the background.
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Directly know when Minecraft started when beeing in the background.
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Sound used: https://www.youtube.com/watch?v=h2eBoIoq5vw
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Sound used: https://www.youtube.com/watch?v=h2eBoIoq5vw
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@@ -2,15 +2,8 @@ package com.vaporvee.loadsupport.mixin;
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import com.vaporvee.loadsupport.modules.Allocated;
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import com.vaporvee.loadsupport.modules.Allocated;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.resources.sounds.SoundInstance;
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import net.minecraft.core.Registry;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.sounds.SoundEvent;
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import org.lwjgl.glfw.GLFW;
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import org.lwjgl.glfw.GLFW;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@@ -2,37 +2,39 @@
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# Every field you add must be added to buildSrc/src/main/groovy/multiloader-common.gradle expandProps map.
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# Every field you add must be added to buildSrc/src/main/groovy/multiloader-common.gradle expandProps map.
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# Project
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# Project
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version=1.2.1
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version=1.2.2
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group=com.vaporvee.loadsupport
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group=com.vaporvee.loadsupport
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java_version=21
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java_version=21
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# Common
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# Common
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minecraft_version=1.21.1
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minecraft_version=1.21.6
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mod_name=Load Support
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mod_name=Load Support
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mod_author=vaporvee
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mod_author=vaporvee
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mod_id=loadsupport
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mod_id=loadsupport
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license=Apache License 2.0
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license=Apache License 2.0
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credits=
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credits=
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description=Shows when the user has too less Java memory allocated, and plays a sound when the game has loaded.
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description=Shows when the user has too less Java memory allocated, and plays a sound when the game has loaded.
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minecraft_version_range=[1.21.1, 1.21.6)
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minecraft_version_range=[1.21.6, 1.21.9)
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# I hate Mojangs versioning schema so so much
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## This is the version of minecraft that the 'common' project uses, you can find a list of all versions here
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## This is the version of minecraft that the 'common' project uses, you can find a list of all versions here
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## https://projects.neoforged.net/neoforged/neoform
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## https://projects.neoforged.net/neoforged/neoform
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neo_form_version=1.21.1-20240808.144430
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neo_form_version=1.21.6-20250617.151856
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# The version of ParchmentMC that is used, see https://parchmentmc.org/docs/getting-started#choose-a-version for new versions
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# The version of ParchmentMC that is used, see https://parchmentmc.org/docs/getting-started#choose-a-version for new versions
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parchment_minecraft=1.21.1
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parchment_minecraft=1.21.5
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parchment_version=2024.11.17
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parchment_version=2025.06.15
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# Fabric
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# Fabric
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fabric_version=0.116.3+1.21.1
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fabric_version=0.128.0+1.21.6
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fabric_loader_version=0.16.10
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fabric_loader_version=0.16.10
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# NeoForge
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# NeoForge
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neoforge_version=21.1.184
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neoforge_version=21.6.12-beta
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neoforge_loader_version_range=[4,)
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neoforge_loader_version_range=[4,)
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# Dependencies
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# Dependencies
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cloth_version=15.0.140
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# Find the cloth config version under https://linkie.shedaniel.dev/dependencies
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cloth_version=19.0.147
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# Gradle
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# Gradle
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org.gradle.jvmargs=-Xmx3G
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org.gradle.jvmargs=-Xmx3G
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4
gradlew
vendored
4
gradlew
vendored
@@ -114,7 +114,7 @@ case "$( uname )" in #(
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NONSTOP* ) nonstop=true ;;
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NONSTOP* ) nonstop=true ;;
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esac
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esac
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CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
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CLASSPATH="\\\"\\\""
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# Determine the Java command to use to start the JVM.
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# Determine the Java command to use to start the JVM.
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@@ -213,7 +213,7 @@ DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
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set -- \
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set -- \
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"-Dorg.gradle.appname=$APP_BASE_NAME" \
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"-Dorg.gradle.appname=$APP_BASE_NAME" \
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-classpath "$CLASSPATH" \
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-classpath "$CLASSPATH" \
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org.gradle.wrapper.GradleWrapperMain \
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-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
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"$@"
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"$@"
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# Stop when "xargs" is not available.
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# Stop when "xargs" is not available.
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4
gradlew.bat
vendored
4
gradlew.bat
vendored
@@ -70,11 +70,11 @@ goto fail
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:execute
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:execute
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@rem Setup the command line
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@rem Setup the command line
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set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
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set CLASSPATH=
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@rem Execute Gradle
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@rem Execute Gradle
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"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
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"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
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:end
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:end
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@rem End local scope for the variables with windows NT shell
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@rem End local scope for the variables with windows NT shell
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Reference in New Issue
Block a user