From 078695b02d6e3a65b4485c7b91e70aff16c2ae65 Mon Sep 17 00:00:00 2001 From: vaporvee Date: Tue, 29 Nov 2022 22:09:05 +0100 Subject: [PATCH] changed a value and some formatting --- dialog/npcs/villager_normal.json | 10 +++++----- src/scene-scripts/gui/dialog_trigger_area.cs | 5 ++--- 2 files changed, 7 insertions(+), 8 deletions(-) diff --git a/dialog/npcs/villager_normal.json b/dialog/npcs/villager_normal.json index 05b67ae..6e4bbee 100644 --- a/dialog/npcs/villager_normal.json +++ b/dialog/npcs/villager_normal.json @@ -1,12 +1,12 @@ { "randomWelcomeText":[ - "Oh hello, §player§... You look great! What do you want from me?", - "Hey, §player§! Hope you have fun today!", - "Hi! What's up §player§?" + "Oh hello, {player}... You look great! What do you want from me?", + "Hey, {player}! Hope you have fun today!", + "Hi! What's up {player}?" ], - "debugAnswer": "Cool master you set me up successfully for this simulation!", + "debugAnswer": "This is a debug answer!", "randomGoodbyeText":[ "Was nice talking to you goodbye!", - "Have a great day, §player§!" + "Have a great day, {player}!" ] } \ No newline at end of file diff --git a/src/scene-scripts/gui/dialog_trigger_area.cs b/src/scene-scripts/gui/dialog_trigger_area.cs index a192e3a..abd7c5d 100644 --- a/src/scene-scripts/gui/dialog_trigger_area.cs +++ b/src/scene-scripts/gui/dialog_trigger_area.cs @@ -6,14 +6,13 @@ public partial class dialog_trigger_area : Area2D [Export(PropertyHint.File, "*json")] string dialogFile; public override void _Ready() - { + { using var file = FileAccess.Open(dialogFile, FileAccess.ModeFlags.Read); string text = file.GetAsText(); var jsonFile = JSON.ParseString(text); Dictionary allDialog = (Dictionary)jsonFile; - - GD.Print(allDialog["debugAnswer"]); + GD.Print(allDialog["randomWelcomeText"]); }