disables process mode when unused
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@@ -9,6 +9,7 @@
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_5w2xu"]
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[node name="dialog_bubble" type="CanvasLayer"]
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process_mode = 4
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script = ExtResource("1_xtj1q")
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metadata/_edit_use_anchors_ = true
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@@ -113,4 +114,5 @@ metadata/_edit_lock_ = true
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stream = ExtResource("5_w6jq7")
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bus = &"UI"
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[connection signal="visibility_changed" from="." to="." method="OnVisibilityChanged"]
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[connection signal="timeout" from="typewriter_timer" to="." method="OnTypewriterTimerTimeout"]
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@@ -53,6 +53,12 @@ public partial class dialog_bubble : CanvasLayer
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dlgLines = dlgLines.AsGodotArray()[GD.RandRange(0, dlgLines.AsGodotArray().Count - 1)];
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//TODO:copy a clean default array and remove already used indexes and copy from clean array when its empty
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}
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public void OnVisibilityChanged()
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{
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if (Visible)
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ProcessMode = ProcessModeEnum.Inherit;
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else ProcessMode = ProcessModeEnum.Disabled;
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}
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public override void _Process(double delta)
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{
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DialogControlls();
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@@ -60,9 +66,9 @@ public partial class dialog_bubble : CanvasLayer
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}
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public void DialogControlls()
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{
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if (Input.IsActionJustPressed("ui_cancel") && Visible) richText.VisibleCharacters = richText.Text.Length;
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if (Input.IsActionJustPressed("ui_cancel")) richText.VisibleCharacters = richText.Text.Length;
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if (Input.IsActionJustPressed("ui_accept") && Visible && GetNode<PanelContainer>("box/panel_container").Visible == false
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if (Input.IsActionJustPressed("ui_accept") && GetNode<PanelContainer>("box/panel_container").Visible == false
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&& richText.VisibleCharacters == -1 | Regex.Replace(richText.Text, @"\[[^]]+\]", "").Length <= richText.VisibleCharacters)
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{
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if (dlgPointer < dlgLines.AsGodotArray().Count)
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