added answerbox sound
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@@ -118,6 +118,7 @@ public partial class dialog_bubble : CanvasLayer
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if (GetNode<PanelContainer>("box/panel_container").Visible == true
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&& GetNode("box/panel_container/margin_container").GetChild(0).GetChild<Button>(0).ButtonGroup.GetPressedButton() != null)
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{
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GetNode<AudioStreamPlayer>("answerbtn_audio_stream").Play();
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var answer = dlgLines.AsGodotArray()[dlgPointer - 1].AsGodotDictionary()[GetNode<Button>(GetNode("box/panel_container/margin_container")
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.GetChild(0).GetChild<Button>(0).ButtonGroup.GetPressedButton().GetPath()).Text];
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GetNode<PanelContainer>("box/panel_container").Visible = false;
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