new player avatar
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@@ -1,19 +1,19 @@
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[gd_scene load_steps=5 format=3 uid="uid://ujfhvssvbgpg"]
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[ext_resource type="Script" path="res://src/scene-scripts/player.cs" id="1_qehox"]
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[ext_resource type="Texture2D" uid="uid://ciidukjv5k6oa" path="res://assets/textures/debug/banana.png" id="2_1l1co"]
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[ext_resource type="Texture2D" uid="uid://c3ep33iycax04" path="res://assets/textures/debug/dummy-player-normal.png" id="2_48656"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_2x1cy"]
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animations = [{
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"frames": [ExtResource("2_1l1co")],
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"frames": [ExtResource("2_48656")],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_38v5o"]
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radius = 21.0
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height = 66.0
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radius = 43.0
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height = 132.0
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[node name="player" type="CharacterBody2D"]
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process_mode = 1
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@@ -23,6 +23,7 @@ script = ExtResource("1_qehox")
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frames = SubResource("SpriteFrames_2x1cy")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 1)
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shape = SubResource("CapsuleShape2D_38v5o")
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[node name="Camera2D" type="Camera2D" parent="."]
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@@ -30,6 +31,6 @@ current = true
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zoom = Vector2(0.8, 0.8)
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[node name="ray_cast_2d" type="RayCast2D" parent="."]
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target_position = Vector2(0, 64)
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target_position = Vector2(0, 128)
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collision_mask = 2
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collide_with_areas = true
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