changed to gdscript

This commit is contained in:
2023-02-12 14:30:58 +01:00
parent fff915bb51
commit 2e2716f43a
3 changed files with 8 additions and 12 deletions

View File

@@ -1,10 +1,10 @@
[gd_scene load_steps=2 format=3 uid="uid://br767fo0k4p37"] [gd_scene load_steps=2 format=3 uid="uid://bu1xkt4xi58ox"]
[ext_resource type="Script" path="res://src/scene-scripts/dialogue-system/dialog_trigger_area.cs" id="1_ujbo8"] [ext_resource type="Script" path="res://src/scene-scripts/dialogue-system/dialog_trigger_area.gd" id="1_ua004"]
[node name="dialog_trigger_area" type="Area2D"] [node name="dialog_trigger_area" type="Area2D"]
collision_layer = 2 collision_layer = 2
collision_mask = 2 collision_mask = 2
script = ExtResource("1_ujbo8") script = ExtResource("1_ua004")
[node name="collision_shape_2d" type="CollisionShape2D" parent="."] [node name="collision_shape_2d" type="CollisionShape2D" parent="."]

View File

@@ -1,9 +0,0 @@
using Godot;
using System;
public partial class dialog_trigger_area : Area2D
{
[Export(PropertyHint.File, "*json")] string file;
[Export] string title;
[Export] bool introducedVillager;
}

View File

@@ -0,0 +1,5 @@
extends Area2D
@export_file("*json") var file = ""
@export var title = ""
@export var introducedVillager = false