completely rewritten with godot 4 beta
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19
RPG Test gd4.sln
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19
RPG Test gd4.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RPG Test gd4", "RPG Test gd4.csproj", "{27424726-AFC3-4E97-8F36-EB38E4D2768D}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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ExportDebug|Any CPU = ExportDebug|Any CPU
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ExportRelease|Any CPU = ExportRelease|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{27424726-AFC3-4E97-8F36-EB38E4D2768D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{27424726-AFC3-4E97-8F36-EB38E4D2768D}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{27424726-AFC3-4E97-8F36-EB38E4D2768D}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
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{27424726-AFC3-4E97-8F36-EB38E4D2768D}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
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{27424726-AFC3-4E97-8F36-EB38E4D2768D}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
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{27424726-AFC3-4E97-8F36-EB38E4D2768D}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
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EndGlobalSection
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EndGlobal
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