completely rewritten with godot 4 beta

This commit is contained in:
2022-11-25 00:31:57 +01:00
parent 42d11b7fb3
commit 2e97d1fec7
38 changed files with 375 additions and 632 deletions

View File

@@ -1,28 +1,28 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=5 format=3 uid="uid://d4any5ht61f31"]
[ext_resource path="res://assets/textures/banana.png" type="Texture" id=1]
[ext_resource path="res://src/player.cs" type="Script" id=2]
[ext_resource type="Script" path="res://src/player.cs" id="1_qehox"]
[ext_resource type="Texture2D" uid="uid://ciidukjv5k6oa" path="res://assets/textures/debug/banana.png" id="2_1l1co"]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 1 ) ],
[sub_resource type="SpriteFrames" id="SpriteFrames_2x1cy"]
animations = [{
"frames": [ExtResource("2_1l1co")],
"loop": true,
"name": "default",
"name": &"default",
"speed": 5.0
} ]
}]
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 19, 29 )
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_38v5o"]
radius = 21.0
height = 66.0
[node name="Player" type="KinematicBody2D"]
script = ExtResource( 2 )
[node name="player" type="CharacterBody2D"]
script = ExtResource("1_qehox")
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 1 )
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
frames = SubResource("SpriteFrames_2x1cy")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, 2 )
shape = SubResource( 2 )
shape = SubResource("CapsuleShape2D_38v5o")
[node name="Camera2D" type="Camera2D" parent="."]
current = true