updated godot to 4.0.2

This commit is contained in:
2023-04-16 13:52:21 +02:00
parent 6e3cebb653
commit 35d61c4169
3 changed files with 12 additions and 3 deletions

View File

@@ -1,4 +1,4 @@
<Project Sdk="Godot.NET.Sdk/4.0.1"> <Project Sdk="Godot.NET.Sdk/4.0.2">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net6.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading> <EnableDynamicLoading>true</EnableDynamicLoading>

10
RPG Test gd4.csproj.old Normal file
View File

@@ -0,0 +1,10 @@
<Project Sdk="Godot.NET.Sdk/4.0.1">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>RPGTestgd4</RootNamespace>
</PropertyGroup>
<ItemGroup>
<Content Include="villager_normal.json" />
</ItemGroup>
</Project>

View File

@@ -30,8 +30,8 @@ window/size/viewport_width=1844
window/size/viewport_height=1037 window/size/viewport_height=1037
window/size/window_width_override=1537 window/size/window_width_override=1537
window/size/window_height_override=864 window/size/window_height_override=864
mouse_cursor/custom_image="res://assets/textures/cursor.png"
window/stretch/mode="canvas_items" window/stretch/mode="canvas_items"
mouse_cursor/custom_image="res://assets/textures/cursor.png"
[dotnet] [dotnet]
@@ -135,7 +135,6 @@ cheat_start={
[internationalization] [internationalization]
locale/translation_remaps={} locale/translation_remaps={}
locale/translations_pot_files=PackedStringArray()
[layer_names] [layer_names]