added tile node replacing, position changes but doesn't change visible ingame
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scenes/interactable_tiles/debug_tile_one.tscn
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8
scenes/interactable_tiles/debug_tile_one.tscn
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@@ -0,0 +1,8 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/textures/debugitem_one64.png" type="Texture" id=1]
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[node name="debug_tile_one" type="Node2D"]
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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