diff --git a/assets/lang/en/dialogue/npcs/villager_normal.json b/assets/lang/en/dialogue/npcs/villager_normal.json index 6f665a1..5aefbb2 100644 --- a/assets/lang/en/dialogue/npcs/villager_normal.json +++ b/assets/lang/en/dialogue/npcs/villager_normal.json @@ -2,31 +2,38 @@ "dialogType": "villager", "intro": [ [ - "Hello i'm {title}. Your name must be {player}! So...", + "Hello i'm {title}. Your name must be {player}!", 0 ] ], "welcome": [ [ - "Oh hello, {player}... You look great! What can I do for you?", + "Oh hello, {player}... You look great!", + "begindialog" + ], + [ + "Hey, {player}! Hope you have fun today!", + "begindialog" + ], + [ + "Hi! What's up {player}?", + "begindialog" + ] + ], + "begindialog": [ + [ + "What can I do for you?", { "I just wanna talk": "tipp", "Nevermind!": "goodbye" } ], [ - "Hey, {player}! Hope you have fun today! So what do you want?", + "So what do you want?", { "What's up": "tipp", "Nothing": "goodbye" } - ], - [ - "Hi! What's up {player}?", - { - "Can we talk?": "tipp", - "Have a great day!": "goodbye" - } ] ], "else": [ diff --git a/src/scene-scripts/dialogue-system/dialog_bubble.cs b/src/scene-scripts/dialogue-system/dialog_bubble.cs index 3ba0864..2bfcc94 100644 --- a/src/scene-scripts/dialogue-system/dialog_bubble.cs +++ b/src/scene-scripts/dialogue-system/dialog_bubble.cs @@ -137,7 +137,7 @@ public partial class dialog_bubble : CanvasLayer case 0: GetNode