player variables uses getter and setter instead of function
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@@ -103,7 +103,6 @@ public partial class console : PopupPanel
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public void playername(string name)
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{
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player_variables.PlayerName = name;
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player_variables.ClearPlayerName();
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textblock.AddText("Your new name is now: " + player_variables.PlayerName + "\n");
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}
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public void reload() => GetTree().ReloadCurrentScene();
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@@ -57,4 +57,15 @@ public partial class player : CharacterBody2D
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animatedSprite.SpeedScale = Math.Abs(movement.Y * speed * 1.3f);
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}
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}
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public void OnAnimationChanged()
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{
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if (animatedSprite.Animation == "move_side")
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{
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//GetNode<CollisionShape2D>("collision_shape").Shape
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}
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else
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{
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}
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}
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}
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