improved the dialog json formatting for future dialog system
This commit is contained in:
@@ -1,41 +1,31 @@
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{
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{
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"dialogTitle": "Debug Character",
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"dialogTitle": "Debug Character",
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"dialogType": "villager",
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"playerbeginoptions": {
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"talk": [
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"player": {
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"talk" : [
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"I just wanna talk",
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"I just wanna talk",
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"What's up",
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"What's up",
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"Can we talk?"
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"Can we talk?"
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],
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],
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"goaway" : [
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"goaway": [
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"Nevermind!",
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"Nevermind!",
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"Nothing",
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"Nothing",
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"Have a great day!"
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"Have a great day!"
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]
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]
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},
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},
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"welcome": [
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"welcome":
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[
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"Oh hello, {0}... You look great! What do you want from me?",
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"Oh hello, {0}... You look great! What do you want from me?",
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"Hey, {0}! Hope you have fun today! So what do you want?",
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"Hey, {0}! Hope you have fun today! So what do you want?",
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"Hi! What's up {0}?"
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"Hi! What's up {0}?"
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],
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],
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"else":
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"else": [
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[
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"Do you need something else?",
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"Do you need something else?",
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"So can i help you with something else?"
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"So can i help you with something else?"
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],
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],
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"goodbye":
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"goodbye": [
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[
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"Was nice talking to you goodbye!",
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"Was nice talking to you goodbye!",
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"Have a great day, {0}!"
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"Have a great day, {0}!"
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],
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],
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"tipp": [
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"multi":
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{
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"tipp":
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[
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[
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[
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"You can walk arround with WASD on PC.",
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"You can walk arround with WASD on PC.",
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"You can also use your joystick and D-Pad, if you have a controller.",
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"You can also use your joystick and D-Pad, if you have a controller.",
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@@ -53,12 +43,10 @@
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"test3test3test3test3test3test3test3test3test3test3test3test3test3test3test3",
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"test3test3test3test3test3test3test3test3test3test3test3test3test3test3test3",
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"So do you want to do xy for me?",
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"So do you want to do xy for me?",
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{
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{
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"did you detect this dictionary as answer prompt?":
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"did you detect this dictionary as answer prompt?": [
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[
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"yes i have!"
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"yes i have!"
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]
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]
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}
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}
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]
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]
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]
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]
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}
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}
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}
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