fixed pixel bleeding for player sprites atlas

This commit is contained in:
2022-12-31 21:24:24 +01:00
parent 126d9eb77a
commit 5434940992
2 changed files with 13 additions and 7 deletions

View File

@@ -24,6 +24,7 @@ Essential="*res://src/essential.cs"
window/size/viewport_width=1537
window/size/viewport_height=864
window/stretch/mode="canvas_items"
window/snap/snap_2d_transforms_to_pixel=false
[dotnet]
@@ -89,3 +90,7 @@ hotkey_fullscreen={
2d_physics/layer_1="World"
2d_physics/layer_2="Interactable"
[rendering]
2d/snap/snap_2d_transforms_to_pixel=true