made raycast smaller
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=5 format=3 uid="uid://ujfhvssvbgpg"]
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[ext_resource type="Script" path="res://src/scene-scripts/player.cs" id="1_qehox"]
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[ext_resource type="Texture2D" uid="uid://c3ep33iycax04" path="res://assets/textures/debug/dummy-player-normal.png" id="2_48656"]
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[ext_resource type="Texture2D" uid="uid://377657cxmdpa" path="res://assets/textures/debug/dummy-player-normal.png" id="2_48656"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_2x1cy"]
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animations = [{
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@@ -31,6 +31,6 @@ current = true
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zoom = Vector2(0.8, 0.8)
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[node name="ray_cast_2d" type="RayCast2D" parent="."]
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target_position = Vector2(0, 128)
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target_position = Vector2(0, 100)
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collision_mask = 2
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collide_with_areas = true
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