some bugfixes and reformating

This commit is contained in:
2023-02-19 12:10:49 +01:00
parent ef36f97ef6
commit 6e7c6b94f4

View File

@@ -21,7 +21,6 @@ public partial class console : CanvasLayer
}
public void OnLineEditTextSubmitted(string command)
{
command = command.ToLower();
line.Clear();
if (command.Length != 0) textblock.AddText("\n>" + command);
Variant args;
@@ -29,23 +28,24 @@ public partial class console : CanvasLayer
{
int i = command.IndexOf(" ") + 1;
args = command.Substring(i);
Call(command.Split(' ')[0], args);
Call(command.Split(' ')[0].ToLower(), args);
}
if (command.Split(' ').Length > 2)
{
int i = command.IndexOf(" ") + 1;
args = command.Substring(i).Split(' ');
Callv(command.Split(' ')[0], args.AsGodotArray());
Callv(command.Split(' ')[0].ToLower(), args.AsGodotArray());
}
else Call(command);
else Call(command.ToLower());
}
public void help()
{
textblock.AddText("\n============ Help ============");
textblock.AddText("\n1. consoleclear - Clears the console");
textblock.AddText("\n2. speed <value> - Multiplies the player speed by the given value");
textblock.AddText("\n2. speed <multiplier number> - Multiplies the player speed by the given value");
textblock.AddText("\n3. playername <new name> - Renames the player");
}
public void consoleclear() => textblock.Clear();