From 79a6e45bfb609a8bafd3cbb6f0e1ccdd0ea6f95c Mon Sep 17 00:00:00 2001 From: vaporvee Date: Sun, 13 Nov 2022 02:38:39 +0100 Subject: [PATCH] removed a debug key and _Process in main isn't async anymore --- src/Player.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/Player.cs b/src/Player.cs index 1d3c8b1..2f3dd7b 100644 --- a/src/Player.cs +++ b/src/Player.cs @@ -34,13 +34,9 @@ public class Player : KinematicBody2D { velocity.y += speed; } - if (Input.IsKeyPressed((int)KeyList.F1)) - { - GD.Print(strength); - } } - public override async void _Process(float delta) + public override void _Process(float delta) { //debug the grid var tilemap = GetNode("/root/Main/World/Foreground");