some gd script testing

This commit is contained in:
2023-02-26 18:25:31 +01:00
parent 4318ba1982
commit a118a259c9
3 changed files with 37 additions and 16 deletions

View File

@@ -90,9 +90,10 @@ height = 54.0
[node name="player" type="CharacterBody2D"]
process_mode = 1
collision_layer = 5
collision_mask = 5
motion_mode = 1
script = ExtResource("1_qehox")
metadata/_edit_lock_ = true
[node name="rotation_center" type="Marker2D" parent="."]
metadata/_edit_lock_ = true
@@ -109,7 +110,6 @@ metadata/_edit_lock_ = true
[node name="animated_sprite_2d" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_65gi3")
animation = &"move_down"
metadata/_edit_lock_ = true
[node name="main_cam" type="Camera2D" parent="."]
process_callback = 0
@@ -130,6 +130,6 @@ metadata/_edit_lock_ = true
visible = false
[node name="collision_shape" type="CollisionShape2D" parent="."]
position = Vector2(0, 37)
position = Vector2(0, 36)
rotation = 1.5708
shape = SubResource("CapsuleShape2D_38v5o")