some gd script testing
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@@ -90,9 +90,10 @@ height = 54.0
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[node name="player" type="CharacterBody2D"]
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process_mode = 1
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collision_layer = 5
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collision_mask = 5
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motion_mode = 1
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script = ExtResource("1_qehox")
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metadata/_edit_lock_ = true
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[node name="rotation_center" type="Marker2D" parent="."]
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metadata/_edit_lock_ = true
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@@ -109,7 +110,6 @@ metadata/_edit_lock_ = true
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[node name="animated_sprite_2d" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_65gi3")
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animation = &"move_down"
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metadata/_edit_lock_ = true
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[node name="main_cam" type="Camera2D" parent="."]
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process_callback = 0
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@@ -130,6 +130,6 @@ metadata/_edit_lock_ = true
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visible = false
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[node name="collision_shape" type="CollisionShape2D" parent="."]
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position = Vector2(0, 37)
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position = Vector2(0, 36)
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rotation = 1.5708
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shape = SubResource("CapsuleShape2D_38v5o")
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