diff --git a/src/scene-scripts/dialogue-system/dialog_bubble.cs b/src/scene-scripts/dialogue-system/dialog_bubble.cs index 615592e..518c4d5 100644 --- a/src/scene-scripts/dialogue-system/dialog_bubble.cs +++ b/src/scene-scripts/dialogue-system/dialog_bubble.cs @@ -13,7 +13,7 @@ public partial class dialog_bubble : CanvasLayer - add controller support for answerboxes - add tree support (example: "story" key) - ability to add dialogue begin answers on the fly (special ones are colored) - they will be in a dictionary with event IDs or Dictionary keys*/ + they will be in a dictionary with event IDs or Dictionary keys it also needs an array wich ones are active*/ public override void _Ready() { richText = GetNode("box/rich_text_label");