using singleton for playername now
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@@ -44,7 +44,6 @@ layer_1/tile_data = PackedInt32Array(-262141, 0, 0, -196605, 0, 0, -196604, 0, 0
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metadata/_edit_lock_ = true
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[node name="player" parent="." instance=ExtResource("2_0skrb")]
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playerName = "Yannik"
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[node name="main_cam" parent="player" index="2"]
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limit_left = -1791
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