diff --git a/src/TilemapForeground.cs b/src/TilemapForeground.cs index fbe1caa..7ca32a8 100644 --- a/src/TilemapForeground.cs +++ b/src/TilemapForeground.cs @@ -7,13 +7,23 @@ public class TilemapForeground : TileMap bool ReplaceStaticTilesWithNodes = true; public override void _Process(float delta) { - if(ReplaceStaticTilesWithNodes){ - ReplaceStaticTiles(); - } + } - public void ReplaceStaticTiles() + public override void _Ready() { + if (ReplaceStaticTilesWithNodes) + { + ReplaceStaticTiles(1); + } + } + public void ReplaceStaticTiles(int CellID) + { + //Vector2[] AllCells = GetUsedCellsById(CellID); //why isnt it just a normal array wtf + // for(int i = 0; i == AllCells.Length; i++) + // { + // GD.Print(AllCells[i]); + // } } }