"fixed" not building
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@@ -11,7 +11,7 @@ public partial class dialog_object_area : Area2D
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{
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if(areaActive && @event.IsActionPressed("ui_accept"))
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{
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signal_bus.EmitSignal("DialogDisplay", dialogKey);
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// signal_bus.EmitSignal("DialogDisplay", dialogKey);
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}
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}
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public void onDialogAreaEntered()
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