changed viewport screen sizing behaviour
This commit is contained in:
@@ -15,10 +15,20 @@ run/main_scene="res://scenes/main.tscn"
|
||||
config/features=PackedStringArray("4.0", "C#", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=1260
|
||||
window/size/viewport_height=720
|
||||
window/stretch/mode="canvas_items"
|
||||
|
||||
[dotnet]
|
||||
|
||||
project/assembly_name="RPG Test gd4"
|
||||
|
||||
[filesystem]
|
||||
|
||||
import/fbx/enabled=false
|
||||
|
||||
[input]
|
||||
|
||||
move_left={
|
||||
@@ -45,3 +55,9 @@ move_down={
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
|
||||
]
|
||||
}
|
||||
hotkey_fullscreen={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":true,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194342,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
Reference in New Issue
Block a user