json dialog implementation progression
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@@ -1,10 +1,14 @@
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[gd_scene load_steps=3 format=3 uid="uid://h8na2j1qthm4"]
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[gd_scene load_steps=5 format=3 uid="uid://h8na2j1qthm4"]
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[ext_resource type="Texture2D" uid="uid://p5ubildre2tg" path="res://assets/textures/debug/cupcake.png" id="1_imilm"]
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[ext_resource type="PackedScene" uid="uid://hkcebwbua6wm" path="res://scenes/gui/dialog_trigger_area.tscn" id="2_blpmd"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_pchpi"]
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size = Vector2(64, 58.5)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_d78tr"]
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size = Vector2(64, 58)
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[node name="dialogdebug_cupcake" type="StaticBody2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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@@ -12,3 +16,11 @@ texture = ExtResource("1_imilm")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_pchpi")
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[node name="dialog_trigger_area" parent="." instance=ExtResource("2_blpmd")]
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dialogFile = "res://dialog/npcs/villagers.json"
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[node name="collision_shape_2d" parent="dialog_trigger_area" index="0"]
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shape = SubResource("RectangleShape2D_d78tr")
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[editable path="dialog_trigger_area"]
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