json dialog implementation progression

This commit is contained in:
2022-11-29 20:06:42 +01:00
parent 8e63ba5207
commit b719aae87d
4 changed files with 42 additions and 10 deletions

View File

@@ -1,13 +1,14 @@
using Godot;
using System;
public partial class dialog_trigger_area : Area2D
{
[Export(PropertyHint.File, "*json")]
string dialogFile;
public override void _Ready()
{
using var file = FileAccess.Open(dialogFile, FileAccess.ModeFlags.Read);
string text = file.GetAsText();
GD.Print(text);
}
}