added collision
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@@ -1,7 +1,23 @@
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[gd_resource type="TileSet" load_steps=2 format=2]
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[gd_resource type="TileSet" load_steps=7 format=2]
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[ext_resource path="res://assets/textures/cupcake.png" type="Texture" id=1]
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[sub_resource type="NavigationPolygon" id=1]
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vertices = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
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polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
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outlines = [ PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 ) ]
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[sub_resource type="OccluderPolygon2D" id=2]
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polygon = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
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[sub_resource type="ConcavePolygonShape2D" id=3]
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segments = PoolVector2Array( 0, 0, 64, 0, 64, 0, 64, 64, 64, 64, 0, 64, 0, 64, 0, 0 )
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[sub_resource type="ConcavePolygonShape2D" id=4]
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segments = PoolVector2Array( 64, 64, 0, 64, 0, 64, 0, 0, 0, 0, 64, 0, 64, 0, 64, 64 )
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[sub_resource type="ConvexPolygonShape2D" id=5]
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[resource]
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0/name = "cupcake.png 0"
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0/texture = ExtResource( 1 )
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@@ -10,16 +26,31 @@
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0/region = Rect2( 0, 0, 64, 64 )
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0/tile_mode = 0
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0/occluder_offset = Vector2( 0, 0 )
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0/occluder = SubResource( 2 )
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0/navigation_offset = Vector2( 0, 0 )
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0/navigation = SubResource( 1 )
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0/shape_offset = Vector2( 0, 0 )
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0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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0/shape = SubResource( 3 )
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0/shape_one_way = false
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0/shape_one_way_margin = 1.0
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0/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": null,
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"shape": SubResource( 3 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 4 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 5 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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0/z_index = 0
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