private stuff

This commit is contained in:
2023-02-23 09:56:11 +01:00
parent 6c8433a0e0
commit bfadb4bf13

View File

@@ -24,8 +24,8 @@ public partial class console : PopupPanel
GetParent<player>().allowMovement = !Visible;
}
}
public void OnPopupHide() => GetParent<player>().allowMovement = true;
public void OnLineEditTextSubmitted(string command)
private void OnPopupHide() => GetParent<player>().allowMovement = true;
private void OnLineEditTextSubmitted(string command)
{
line.Clear();
if (command.Length != 0) textblock.AddText(player_variables.PlayerName + " > " + command + "\n");
@@ -53,7 +53,7 @@ public partial class console : PopupPanel
public void help(/*string key = ""*/) //bug: optional parameters aren't optional in Call()
private void help(/*string key = ""*/) //bug: optional parameters aren't optional in Call()
{
/*if (key.Length == 0)
{*/
@@ -71,19 +71,19 @@ public partial class console : PopupPanel
}
else textblock.AddText(error);*/
}
public void consoleclear() => textblock.Clear();
public void speed(float multiplier)
private void consoleclear() => textblock.Clear();
private void speed(float multiplier)
{
GetParent<player>().speed = Mathf.Clamp(multiplier, 0.01f, 15f);
textblock.AddText("Set speed to " + Mathf.Clamp(multiplier, 0.01f, 15f) + "\n");
}
public void noclip()
private void noclip()
{
CollisionShape2D collision = GetParent<player>().GetNode<CollisionShape2D>("collision_shape");
collision.Disabled = !collision.Disabled;
textblock.AddText("Noclip is now set to: " + collision.Disabled + "\n");
}
public void stickycamera()
private void stickycamera()
{
Camera2D cheatCam = GetParent<player>().GetNode<Camera2D>("cheat_cam");
Camera2D mainCam = GetParent<player>().GetNode<Camera2D>("main_cam");
@@ -100,13 +100,13 @@ public partial class console : PopupPanel
textblock.AddText("cheat_cam has been disabled\n");
}
}
public void playername(string name)
private void playername(string name)
{
player_variables.PlayerName = name;
textblock.AddText("Your new name is now: " + player_variables.PlayerName + "\n");
}
public void reload() => GetTree().ReloadCurrentScene();
public void visiblecollision()
private void reload() => GetTree().ReloadCurrentScene();
private void visiblecollision()
{
GetTree().DebugCollisionsHint = !GetTree().DebugCollisionsHint;
textblock.AddText("Visible collision shapes and hitmarker now set to: " + GetTree().DebugCollisionsHint + "\nUse 'reload' to see changes!\n");