fixed positions

This commit is contained in:
2023-02-10 20:23:00 +01:00
parent ca50d4148c
commit c470bb43de

View File

@@ -90,7 +90,6 @@ height = 33.9946
[node name="player" type="CharacterBody2D"] [node name="player" type="CharacterBody2D"]
process_mode = 1 process_mode = 1
position = Vector2(-1, 0)
floor_stop_on_slope = false floor_stop_on_slope = false
script = ExtResource("1_qehox") script = ExtResource("1_qehox")
metadata/_edit_lock_ = true metadata/_edit_lock_ = true
@@ -136,6 +135,7 @@ metadata/_edit_lock_ = true
visible = false visible = false
[node name="collision_shape" type="CollisionShape2D" parent="."] [node name="collision_shape" type="CollisionShape2D" parent="."]
position = Vector2(1, 38) position = Vector2(0, 38)
rotation = 1.57345 rotation = 1.57345
shape = SubResource("CapsuleShape2D_38v5o") shape = SubResource("CapsuleShape2D_38v5o")
metadata/_edit_lock_ = true