dialogue stuff didnt commit
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@@ -99,7 +99,9 @@ script = ExtResource("1_qehox")
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rotation = 3.14159
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target_position = Vector2(-64, 0)
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collision_mask = 2
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hit_from_inside = true
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collide_with_areas = true
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collide_with_bodies = false
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[node name="animated_sprite_2d" type="AnimatedSprite2D" parent="."]
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texture_filter = 1
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