began making humanoid NPCs
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118
scenes/base_npc.tscn
Normal file
118
scenes/base_npc.tscn
Normal file
@@ -0,0 +1,118 @@
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[gd_scene load_steps=14 format=3 uid="uid://brh4u8w48v7po"]
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[ext_resource type="Texture2D" uid="uid://boewsqe4b5yxm" path="res://assets/textures/debug/dummy-npc-atlas.png" id="1_feq0g"]
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[ext_resource type="PackedScene" uid="uid://bu1xkt4xi58ox" path="res://scenes/dialog_trigger_area.tscn" id="2_cjcdi"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_0drx1"]
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atlas = ExtResource("1_feq0g")
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region = Rect2(0, 0, 84, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_gmcfr"]
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atlas = ExtResource("1_feq0g")
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region = Rect2(84, 0, 84, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_1fq5y"]
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atlas = ExtResource("1_feq0g")
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region = Rect2(168, 0, 84, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8pv6w"]
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atlas = ExtResource("1_feq0g")
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region = Rect2(252, 0, 84, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_rrbg8"]
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atlas = ExtResource("1_feq0g")
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region = Rect2(252, 128, 84, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dwitn"]
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atlas = ExtResource("1_feq0g")
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region = Rect2(0, 128, 84, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_cg6mx"]
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atlas = ExtResource("1_feq0g")
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region = Rect2(84, 128, 84, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_bk3e1"]
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atlas = ExtResource("1_feq0g")
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region = Rect2(168, 128, 84, 128)
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[sub_resource type="SpriteFrames" id="SpriteFrames_rr6ht"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_0drx1")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_gmcfr")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_0drx1")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_1fq5y")
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}],
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"loop": true,
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"name": &"move_down",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_8pv6w")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_rrbg8")
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}],
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"loop": true,
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"name": &"move_side",
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"speed": 4.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dwitn")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_cg6mx")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dwitn")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_bk3e1")
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}],
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"loop": true,
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"name": &"move_up",
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"speed": 5.0
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_rsgcw"]
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radius = 7.99997
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height = 32.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_sgrqb"]
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size = Vector2(64, 100)
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[node name="base_npc" type="CharacterBody2D"]
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[node name="animated_sprite_2d" type="AnimatedSprite2D" parent="."]
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texture_filter = 1
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scale = Vector2(0.733398, 0.733398)
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sprite_frames = SubResource("SpriteFrames_rr6ht")
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animation = &"move_down"
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frame_progress = 0.781605
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metadata/_edit_lock_ = true
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[node name="collision_shape" type="CollisionShape2D" parent="."]
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position = Vector2(0, 38)
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rotation = 1.57345
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shape = SubResource("CapsuleShape2D_rsgcw")
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metadata/_edit_lock_ = true
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[node name="dialog_trigger_area" parent="." instance=ExtResource("2_cjcdi")]
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file = "res://assets/lang/en/dialogue/npcs/villager_normal.json"
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title = "Debug NPC"
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metadata/_edit_lock_ = true
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[node name="collision_shape_2d" parent="dialog_trigger_area" index="0"]
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shape = SubResource("RectangleShape2D_sgrqb")
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metadata/_edit_lock_ = true
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[editable path="dialog_trigger_area"]
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