changed collision boxes
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@@ -85,8 +85,8 @@ animations = [{
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_38v5o"]
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radius = 13.9973
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height = 45.968
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radius = 7.99997
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height = 33.9946
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[node name="player" type="CharacterBody2D"]
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process_mode = 1
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@@ -114,12 +114,6 @@ sprite_frames = SubResource("SpriteFrames_2x1cy")
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animation = &"move_down"
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metadata/_edit_lock_ = true
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[node name="collision_shape" type="CollisionShape2D" parent="."]
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position = Vector2(0, 31)
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rotation = 1.57345
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shape = SubResource("CapsuleShape2D_38v5o")
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metadata/_edit_lock_ = true
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[node name="camera_2d" type="Camera2D" parent="."]
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zoom = Vector2(0.8, 0.8)
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process_callback = 0
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@@ -140,3 +134,8 @@ metadata/_edit_lock_ = true
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[node name="dialog_bubble" parent="." instance=ExtResource("3_8f573")]
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visible = false
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[node name="collision_shape" type="CollisionShape2D" parent="."]
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position = Vector2(1, 38)
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rotation = 1.57345
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shape = SubResource("CapsuleShape2D_38v5o")
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@@ -17,7 +17,7 @@ texture = ExtResource("1_imilm")
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metadata/_edit_lock_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 21.6875)
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position = Vector2(0, 23)
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shape = SubResource("RectangleShape2D_pchpi")
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metadata/_edit_lock_ = true
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