Merge branch 'main' of https://github.com/vaporvee/RPG-Test
This commit is contained in:
@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/banana.png-50380ed0796f86b0b05039176725d8eb.c
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[params]
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[params]
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compress/mode=0
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/normal_map=0
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compress/channel_pack=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=false
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@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/cupcake.png-e641a112586eeca5f723ee6aa32d7f28.
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[params]
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[params]
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compress/mode=0
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/normal_map=0
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compress/channel_pack=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=false
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@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/debugitem_one64.png-7941e59d1b01f784439647bcf
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[params]
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[params]
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compress/mode=0
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/normal_map=0
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compress/channel_pack=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=false
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@@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/dummy-player-normal.png-45a5eb1f003876b79db5d
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[params]
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[params]
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compress/mode=0
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/normal_map=0
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compress/channel_pack=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=false
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@@ -36,8 +36,8 @@ animations = [{
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}]
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_e6mi3"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_e6mi3"]
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radius = 9.0
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radius = 7.0
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height = 46.0
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height = 40.0
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[node name="slime" type="CharacterBody2D" groups=["enemies"]]
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[node name="slime" type="CharacterBody2D" groups=["enemies"]]
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collision_layer = 8
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collision_layer = 8
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@@ -53,7 +53,7 @@ sprite_frames = SubResource("SpriteFrames_bwr2v")
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frame_progress = 0.348187
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frame_progress = 0.348187
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[node name="collision_shape_2d" type="CollisionShape2D" parent="."]
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[node name="collision_shape_2d" type="CollisionShape2D" parent="."]
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position = Vector2(0, 28)
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position = Vector2(0, 27)
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rotation = 1.5708
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rotation = 1.5708
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shape = SubResource("CapsuleShape2D_e6mi3")
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shape = SubResource("CapsuleShape2D_e6mi3")
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