diff --git a/project.godot b/project.godot index 7f458fb..8f4dc51 100644 --- a/project.godot +++ b/project.godot @@ -15,6 +15,10 @@ run/main_scene="res://scenes/main.tscn" config/features=PackedStringArray("4.0", "C#", "Forward Plus") config/icon="res://icon.svg" +[autoload] + +Essential="*res://src/essential.cs" + [display] window/size/viewport_width=1260 diff --git a/scenes/main.tscn b/scenes/main.tscn index 0f7517c..e8b5e1a 100644 --- a/scenes/main.tscn +++ b/scenes/main.tscn @@ -1,12 +1,11 @@ -[gd_scene load_steps=4 format=3 uid="uid://2867aayx0skw"] +[gd_scene load_steps=3 format=3 uid="uid://2867aayx0skw"] -[ext_resource type="PackedScene" uid="uid://d4any5ht61f31" path="res://scenes/player.tscn" id="1_p5d84"] -[ext_resource type="Script" path="res://src/main.cs" id="1_pyiif"] +[ext_resource type="PackedScene" uid="uid://ujfhvssvbgpg" path="res://scenes/player.tscn" id="1_p5d84"] [ext_resource type="PackedScene" uid="uid://c2eoq4srb238n" path="res://scenes/worlds/first_world.tscn" id="2_x8nyb"] [node name="main" type="Node2D"] -script = ExtResource("1_pyiif") [node name="first_world" parent="." instance=ExtResource("2_x8nyb")] [node name="player" parent="." instance=ExtResource("1_p5d84")] +speed = null diff --git a/scenes/player.tscn b/scenes/player.tscn index 5765519..7921336 100644 --- a/scenes/player.tscn +++ b/scenes/player.tscn @@ -1,6 +1,6 @@ -[gd_scene load_steps=5 format=3 uid="uid://d4any5ht61f31"] +[gd_scene load_steps=5 format=3 uid="uid://ujfhvssvbgpg"] -[ext_resource type="Script" path="res://src/player.cs" id="1_qehox"] +[ext_resource type="Script" path="res://src/scene-scripts/player.cs" id="1_qehox"] [ext_resource type="Texture2D" uid="uid://ciidukjv5k6oa" path="res://assets/textures/debug/banana.png" id="2_1l1co"] [sub_resource type="SpriteFrames" id="SpriteFrames_2x1cy"] diff --git a/src/main.cs b/src/essential.cs similarity index 98% rename from src/main.cs rename to src/essential.cs index f27d7f3..3b052e8 100644 --- a/src/main.cs +++ b/src/essential.cs @@ -1,7 +1,7 @@ using Godot; using System; -public partial class main : Node2D +public partial class essential : Node { [Export] public string currentController = Input.GetJoyName(0); diff --git a/src/player.cs b/src/scene-scripts/player.cs similarity index 100% rename from src/player.cs rename to src/scene-scripts/player.cs