From e9241eff4669e5a42017af417b868dd9b893b810 Mon Sep 17 00:00:00 2001 From: vaporvee Date: Sun, 12 Mar 2023 12:47:47 +0100 Subject: [PATCH] better slime collision shape --- scenes/tiles/enemies/slime.tscn | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/scenes/tiles/enemies/slime.tscn b/scenes/tiles/enemies/slime.tscn index 0c33e54..9319edc 100644 --- a/scenes/tiles/enemies/slime.tscn +++ b/scenes/tiles/enemies/slime.tscn @@ -36,8 +36,8 @@ animations = [{ }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_e6mi3"] -radius = 9.0 -height = 46.0 +radius = 7.0 +height = 40.0 [node name="slime" type="CharacterBody2D" groups=["enemies"]] collision_layer = 8 @@ -53,7 +53,7 @@ sprite_frames = SubResource("SpriteFrames_bwr2v") frame_progress = 0.348187 [node name="collision_shape_2d" type="CollisionShape2D" parent="."] -position = Vector2(0, 28) +position = Vector2(0, 27) rotation = 1.5708 shape = SubResource("CapsuleShape2D_e6mi3")