From ed6636d806af77f174d891b78f217d82442d7c08 Mon Sep 17 00:00:00 2001 From: vaporvee Date: Fri, 25 Nov 2022 01:43:08 +0100 Subject: [PATCH] readded fullscreen hotkeys --- src/main.cs | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 src/main.cs diff --git a/src/main.cs b/src/main.cs new file mode 100644 index 0000000..1f18e39 --- /dev/null +++ b/src/main.cs @@ -0,0 +1,26 @@ +using Godot; +using System; + +public partial class main : Node2D +{ + // Called when the node enters the scene tree for the first time. + public override void _Ready() + { + } + + // Called every frame. 'delta' is the elapsed time since the previous frame. + public override void _Process(double delta) + { + if (Input.IsActionJustPressed("hotkey_fullscreen")) + { + if (DisplayServer.WindowGetMode() == DisplayServer.WindowMode.Fullscreen) + { + DisplayServer.WindowSetMode(DisplayServer.WindowMode.Windowed); + } + else + { + DisplayServer.WindowSetMode(DisplayServer.WindowMode.Fullscreen); + } + } + } +}