fixed some graphical glitches

This commit is contained in:
2022-12-29 18:30:08 +01:00
parent 676d0d8b11
commit ff3aad1b4a
2 changed files with 2 additions and 0 deletions

View File

@@ -7,6 +7,7 @@
[node name="background" type="TileMap" parent="."]
tile_set = ExtResource("1_a172k")
cell_quadrant_size = 128
format = 2
layer_0/tile_data = PackedInt32Array(-65535, 65536, 1, -131071, 65536, 1, -65536, 65536, 1, -131072, 65536, 1, -1, 65536, 1, -65537, 65536, 1, 3, 131072, 2, -65533, 131072, 1, -131069, 131072, 1, 2, 65536, 2, -65534, 65536, 1, -131070, 65536, 1, 1, 65536, 2, 0, 65536, 2, 65535, 65536, 2, 65534, 0, 2, -2, 0, 1, -65538, 0, 1, -65540, 131072, 0, -65541, 65536, 0, -5, 65536, 1, -6, 0, 1, -65542, 0, 0, 65530, 0, 2, 65531, 65536, 2, -4, 131072, 1, 65532, 131072, 2, -196605, 131072, 0, -196606, 65536, 0, -196607, 65536, 0, -196608, 65536, 0, -131073, 65536, 0, -131074, 0, 0)

View File

@@ -5,6 +5,7 @@
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mfja2"]
texture = ExtResource("1_l8p16")
texture_region_size = Vector2i(512, 512)
use_texture_padding = false
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 0