Commit Graph

118 Commits

Author SHA1 Message Date
dbb515ac49 added comment 2022-11-28 19:52:42 +01:00
848c76b223 reverted more stuff 2022-11-28 19:42:09 +01:00
87a91c1dc6 current controller now gets recognized better on the go 2022-11-28 19:41:47 +01:00
e9cb52fa3c fixed things because of revert 2022-11-28 18:23:09 +01:00
8fa39a2898 removed not working dialog system advice making my own now 2022-11-28 18:02:47 +01:00
aa2e732a93 "fixed" not building 2022-11-28 18:00:48 +01:00
964722a41a did some useless garbage 2022-11-28 17:59:40 +01:00
ca57159c22 began the dialog system 2022-11-27 23:29:56 +01:00
29b5153434 changed debug world 2022-11-27 22:40:00 +01:00
36c4797fb5 fixed typo and reenabled player movement 2022-11-27 22:19:48 +01:00
e2f883e736 backgroundscript is not objectbased anymore 2022-11-27 22:03:20 +01:00
67fa20c946 fixed button variables being the same 2022-11-27 19:30:13 +01:00
d2e1e536d5 main code even more cleaner 2022-11-27 19:20:45 +01:00
7db764c459 cleaned main code 2022-11-27 18:57:12 +01:00
777cb3a1b2 now recognizes the keyboard better 2022-11-27 17:44:07 +01:00
280ec83e8a now replacel currentController == null with "PC" 2022-11-27 17:33:33 +01:00
e28be76afe now checks if you are using keyboard or gamepad (very badly) 2022-11-27 04:10:31 +01:00
a3aab2de97 added todo comment 2022-11-27 03:36:30 +01:00
fc678778b8 now changes button mapping for nintendo controllers automatically 2022-11-27 03:07:19 +01:00
dbeac992bd prepared for nintendo controller support 2022-11-26 12:51:28 +01:00
6ac6d14a44 fixed more useless import warning messages 2022-11-25 19:48:04 +01:00
b491814f20 changed viewport screen sizing behaviour 2022-11-25 17:20:54 +01:00
af3542b932 readded fullscreen hotkeys 2022-11-25 01:43:53 +01:00
ed6636d806 readded fullscreen hotkeys 2022-11-25 01:43:08 +01:00
2e97d1fec7 completely rewritten with godot 4 beta 2022-11-25 00:31:57 +01:00
42d11b7fb3 banana player lol 2022-11-17 20:04:11 +01:00
4206b63785 changed a comment 2022-11-15 20:30:21 +01:00
vaporvee
4f5209d9e5 Rename Main.cs to main.cs 2022-11-15 20:24:50 +01:00
vaporvee
c454aeb26e Rename Player.cs to player.cs 2022-11-15 20:24:32 +01:00
vaporvee
de1865e1f5 Rename Background.tres to background.tres 2022-11-15 20:24:16 +01:00
vaporvee
b7bfacbb54 Rename Player.tscn to player.tscn 2022-11-15 20:24:02 +01:00
7a6aacb127 force renaming 2022-11-15 20:23:09 +01:00
dd6bad8600 Automatically replacing tiles with nodes works now completely 2022-11-15 20:16:04 +01:00
36fe0f1f08 added tile node replacing, position changes but doesn't change visible ingame 2022-11-15 20:01:28 +01:00
9138545028 readded tilemap allCells[] wich got missing 2022-11-15 18:25:54 +01:00
f00b24274d new file naming 2022-11-15 18:18:01 +01:00
84f1d48766 Made an location Vector2 array for all tiles of an specific ID 2022-11-15 17:54:20 +01:00
vaporvee
6ccfc19d12 now splits the collections array 2022-11-15 09:02:31 +01:00
a81ccc7182 godot needs a special array :( 2022-11-14 22:25:42 +01:00
6a8d400574 less console spaming with debug key 2022-11-14 21:28:24 +01:00
vaporvee
1c4894a286 Update README.md 2022-11-14 21:17:40 +01:00
vaporvee
f592230e82 maybe fixed gh actions 2022-11-14 21:13:30 +01:00
vaporvee
53653ae5ca new try for github actions 2022-11-14 20:53:30 +01:00
7fcb5c1a7f prepared for auto tile node replacing 2022-11-14 18:18:04 +01:00
d002ae844e Merge branch 'main' of https://github.com/cmod31/RPG-Test 2022-11-14 17:29:10 +01:00
551bbb8d36 now only places tiles on empty tiles 2022-11-14 17:29:07 +01:00
vaporvee
d948c829fc Delete godot-ci.yml 2022-11-14 10:48:10 +01:00
vaporvee
d488012190 try fix actions part 2 2022-11-14 10:47:05 +01:00
vaporvee
9a41b37866 github actions fix 2022-11-14 10:42:26 +01:00
vaporvee
59a3860e90 github actions build file 2022-11-14 10:36:55 +01:00