[gd_scene load_steps=13 format=3 uid="uid://ujfhvssvbgpg"] [ext_resource type="Script" path="res://src/scene-scripts/player.cs" id="1_qehox"] [ext_resource type="Texture2D" uid="uid://olceowuycu8c" path="res://assets/textures/debug/dummy-player-atlas.png" id="2_yu1q5"] [sub_resource type="AtlasTexture" id="AtlasTexture_tirvd"] atlas = ExtResource("2_yu1q5") region = Rect2(0, 0, 84, 128) [sub_resource type="AtlasTexture" id="AtlasTexture_0qv2m"] atlas = ExtResource("2_yu1q5") region = Rect2(84, 0, 84, 128) [sub_resource type="AtlasTexture" id="AtlasTexture_qomfj"] atlas = ExtResource("2_yu1q5") region = Rect2(168, 0, 84, 128) [sub_resource type="AtlasTexture" id="AtlasTexture_ulejc"] atlas = ExtResource("2_yu1q5") region = Rect2(252, 0, 84, 128) [sub_resource type="AtlasTexture" id="AtlasTexture_1x805"] atlas = ExtResource("2_yu1q5") region = Rect2(252, 128, 84, 128) [sub_resource type="AtlasTexture" id="AtlasTexture_x338k"] atlas = ExtResource("2_yu1q5") region = Rect2(0, 128, 84, 128) [sub_resource type="AtlasTexture" id="AtlasTexture_6ynw8"] atlas = ExtResource("2_yu1q5") region = Rect2(84, 128, 84, 128) [sub_resource type="AtlasTexture" id="AtlasTexture_2yirn"] atlas = ExtResource("2_yu1q5") region = Rect2(168, 128, 84, 128) [sub_resource type="SpriteFrames" id="SpriteFrames_2x1cy"] animations = [{ "frames": [SubResource("AtlasTexture_tirvd"), SubResource("AtlasTexture_0qv2m"), SubResource("AtlasTexture_tirvd"), SubResource("AtlasTexture_qomfj")], "loop": true, "name": &"move_down", "speed": 8.0 }, { "frames": [SubResource("AtlasTexture_ulejc"), SubResource("AtlasTexture_1x805")], "loop": true, "name": &"move_side", "speed": 8.0 }, { "frames": [SubResource("AtlasTexture_x338k"), SubResource("AtlasTexture_6ynw8"), SubResource("AtlasTexture_x338k"), SubResource("AtlasTexture_2yirn")], "loop": true, "name": &"move_up", "speed": 8.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_38v5o"] radius = 18.057 height = 43.9998 [node name="player" type="CharacterBody2D"] process_mode = 1 script = ExtResource("1_qehox") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] position = Vector2(-0.0625, -17.0625) scale = Vector2(0.733398, 0.733398) frames = SubResource("SpriteFrames_2x1cy") animation = &"move_down" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, 12) rotation = 1.57345 shape = SubResource("CapsuleShape2D_38v5o") [node name="Camera2D" type="Camera2D" parent="."] current = true zoom = Vector2(0.8, 0.8) [node name="ray_cast_2d" type="RayCast2D" parent="."] target_position = Vector2(0, 64) collision_mask = 2 collide_with_areas = true