using Godot; using System; using System.Text.RegularExpressions; public partial class player_variables : Node { public static string PlayerName = "Yannik"; public static void ClearPlayerName() //normal getter setter crashes for some reason { PlayerName = Regex.Replace(PlayerName, @"\[[^]]+\]", ""); PlayerName = Regex.Replace(PlayerName, @"<[^>]*>", ""); if (PlayerName.Length > 12) PlayerName = PlayerName.Substring(0, 12); } }