[gd_scene load_steps=3 format=2] [ext_resource path="res://assets/textures/debugitem_one64.png" type="Texture" id=1] [sub_resource type="CircleShape2D" id=1] radius = 31.0 [node name="debug_tile_one" type="Node2D"] [node name="RigidBody2D" type="RigidBody2D" parent="."] gravity_scale = 0.0 [node name="Sprite" type="Sprite" parent="RigidBody2D"] texture = ExtResource( 1 ) centered = false [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] position = Vector2( 31, 34 ) shape = SubResource( 1 )