using Godot; using System; using System.Text.RegularExpressions; public partial class player_variables : Node { private static string _playername = "Yannik"; public static string PlayerName { get { return _playername; } set { _playername = Regex.Replace(value, @"\[[^]]+\]", ""); _playername = Regex.Replace(_playername, @"<[^>]*>", ""); if (PlayerName.Length > 12) _playername = PlayerName.Substring(0, 12); } } }