[gd_scene load_steps=4 format=2] [ext_resource path="res://scenes/maps/tilemaps/world.tscn" type="PackedScene" id=1] [ext_resource path="res://scenes/player.tscn" type="PackedScene" id=2] [ext_resource path="res://src/main.cs" type="Script" id=3] [node name="Main" type="Node2D"] position = Vector2( 4, 0 ) scale = Vector2( 1, 1.00619 ) script = ExtResource( 3 ) [node name="World" parent="." instance=ExtResource( 1 )] tile_data = PoolIntArray( -196612, 0, 0, -196611, 0, 1, -196610, 0, 1, -196609, 0, 1, -262144, 0, 1, -262143, 0, 1, -262142, 0, 1, -262141, 0, 2, -131076, 0, 65536, -131075, 0, 65537, -131074, 0, 131073, -131073, 0, 131073, -196608, 0, 131073, -196607, 0, 131073, -196606, 0, 65537, -196605, 0, 65538, -65540, 0, 65536, -65539, 0, 65538, -131070, 0, 65536, -131069, 0, 65538, -4, 0, 65536, -3, 0, 65537, -2, 0, 1, -1, 0, 1, -65536, 0, 1, -65535, 0, 1, -65534, 0, 65537, -65533, 0, 65538, 65532, 0, 65536, 65533, 0, 65537, 65534, 0, 65537, 65535, 0, 65537, 0, 0, 65537, 1, 0, 65537, 2, 0, 65537, 3, 0, 65538, 131068, 0, 65536, 131069, 0, 65537, 131070, 0, 65537, 131071, 0, 65537, 65536, 0, 65537, 65537, 0, 65537, 65538, 0, 65537, 65539, 0, 65538, 196604, 0, 131072, 196605, 0, 131073, 196606, 0, 131073, 196607, 0, 131073, 131072, 0, 131073, 131073, 0, 131073, 131074, 0, 131073, 131075, 0, 131074 ) [node name="Player" parent="." instance=ExtResource( 2 )] speed = 600