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RPG-Test/tilesets/foreground_test.tres

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[gd_resource type="TileSet" load_steps=7 format=2]
[ext_resource path="res://assets/textures/cupcake.png" type="Texture" id=1]
[ext_resource path="res://assets/textures/debugitem_one64.png" type="Texture" id=2]
[sub_resource type="NavigationPolygon" id=1]
vertices = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
outlines = [ PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 ) ]
[sub_resource type="OccluderPolygon2D" id=2]
polygon = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
[sub_resource type="NavigationPolygon" id=6]
vertices = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
outlines = [ PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 ) ]
[sub_resource type="OccluderPolygon2D" id=7]
polygon = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
[resource]
0/name = "cupcake.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 64, 64 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/occluder = SubResource( 2 )
0/navigation_offset = Vector2( 0, 0 )
0/navigation = SubResource( 1 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
1/name = "debugitem_one64.png 1"
1/texture = ExtResource( 2 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 64, 64 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/occluder = SubResource( 7 )
1/navigation_offset = Vector2( 0, 0 )
1/navigation = SubResource( 6 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0